The biggest take away I've had with this project is how much work goes
into making a whole game by yourself. Learning a whole new platform takes time
and time management skills on top of the skills needed to create the game. So this
project is an excerise in all of those things.
This project also taught me the importance of playtesting a game. There's times where
I create a complicated puzzle and I take it in for playtesting and the players find a shortcut
and the level is solved in half the moves that I wanted the player to make.
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